Showing posts with label Concepts. Show all posts
Showing posts with label Concepts. Show all posts

9/30/10

Winter_Stroll

Working more on composition: where is the character going? Clarify with tones the bits we want to see.

Game screen

This workflow is working very well. The images are: original, high quality, atmospheric and magical. The time efficency is very good too, approximately 4 hours for an image.

9/29/10

Skumfadus_house

I am happy with this style, the shadows, highlights, textures, depth of field, good silhouettes, warm colours all work well. The composition is the only aspect I believe could be improved.

9/28/10

Darkened the chimney shadow
Added "tilt edge". Tried to improve the water but it still needs work, Replaced lights to Soft Overlay Blending Mode

9/27/10

Correcting_Mistakes

Added more shadows around the distant building to stop it from looking like it's floating. The background has had "tilt shifting" applied to it.