The challenge is to be able to create organic and non-organic elements (buildings, vehicles, etc) in a time effective way which produces a quality end product. In this example I worked with masks and no base drawing. I applied colour lightest to darkest. Starting with the lightest colour the first colour put in the mask and then the base colour and then the shadows. I erase bits of each layer to allow the layer below to be seen. The colours in the environment are less saturated than the character which is fully saturated. This allows the character to stand out. Remember to add more detail to the foreground elements and to put a blueish translucent layer in the background elements masks.
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